New Historical and Cultural Detail Added to Key Region
STOCKHOLM – 21 November 2024 – Use your knowledge of politics, history and societal development to lead India to a bright new future in Pivot of Empire, a new Immersion Pack for Victoria 3, available today.
In Victoria 3: Pivot of Empire, the historical transformation of the East India Company to the British Raj and beyond happens before your eyes, as you write a new history of the vast millions who populate the subcontinent. Do your loyalties lie with the British Crown, the Indian people, or somewhere else? Will you stem the tide of revolution in this ancient and diverse land, or embrace the call for a new regime that answers to the will of the people?
Features of Victoria 3: Pivot of Empire include:
- New Events and Journal Entries for the East India Company, the British Raj, the Sikh Empire, and various Princely States.
- New Historical Content for India and the Sikh Empire, including The Indian Uprising and various historical social and political movements, as well as companies.
- Choose the future of India as nationalists debate between the fight for reform or the dream of full independence, and British administrators anxiously try to preserve their power.
- Reshape the British India Caste System through laws and events, contending with the existing power structure.
- Use the new Harvest and Famines mechanics to secure India’s food supply, taking advantage of the unique events and narrative content.
- New art, including new buildings, a new UI skin, a new paper map, event art, clothing assets and many new historical Characters.
Victoria 3: Pivot of Empire is available now for the suggested retail price of $9.99/£8.50/€9.99.
About Paradox Interactive
The Paradox group today consists of both publishing and internal development of games and brands. Paradox has a broad portfolio of games and owns the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders, and the World of Darkness catalog of brands.
Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France, and Scandinavia. In total, Paradox games have over five million players each month.
For more information, please visit http://www.paradoxinteractive.com.